I'm still at the point in the #writing process where the month-old everyone-lives happy-ending sex-scene AU crackfic short story is a kiloword longer than the canon story I've been working on writing and illustrating for the last year or so.
The sex story is now 8800 words long and I still have one sex scene left to write; the nonsex story is but 6090 words.
On the other end of things, I've built a first draft of the illustration model in Minecraft, and am debating how to proceed with that as an art reference, because it's bigger than the draw fog will let me see.
The sex story is now 11k words; I wrote another sex scene, and there's still one sex scene to go before the conclusion.
The non-sex story now has a much better idea of the scale of the building's interior, thanks to some found blueprints, and now I'm redrafting the entire bloody convention center on paper.
Imagine a modern pyramid, glass-sided, in the middle of a major city, on the waterfront.
How steep are its sides?
This is my present #worldbuilding/#writing dilemma. If it's too steep it looks weird; if it's too big the lower floors' interior volume is unwieldy and outside window-walls are unusably shallow.
Please comment; this is too free-form for a poll.
Will try different height ratios tonight, for a square pyramid of width 2 and heights 1, sqrt(2), 1.5, 2, and 3.
I'm interested not just in how they look from the outside, for the building's exterior, but the inside, for the building's atrium.
I'm probably gonna have to do a first-floor floorplan to figure out how wide the pyramid base needs to be, because the ultimate size of this thing will be determined not by the atrium, but by the biggest ballroom.
I've built in Minecraft a model of the convention center at the scale of 1 block to 5 feet, and am now testing angle of repose stuff for the atrium.
A 1:1 slope ratio is confirmed claustrophobic, which doesn't surprise me. On to the next ratio!
Should I post screenshots now, or just add them to the WIP worldbuilding blog post?
13289 words, including one phoned-in sex scene. This story's #writing is completed; it just needs edit passes for pronoun matching and all the other things, like typos.
And the art for the companion story.
Artblock status: "I wonder if it's because the arting computer is in the wrong room in the house."
Worldbuilding post updated with my notes on the final dimensions of the pyramid, an aside on geometry, and musings on how to model the thing: https://irradiate.space/worldbuilding/convention-center-for-acrobatics/#final-dimensions
The musings haven't changed; I'm just writing them down outside Mastodon.
Learning Blender lowpoly modeling and sculpting to get a better terrain reference for this city, because building a huge 1 inch to 100 foot scale model in the workroom floor just isn't high-fidelity enough.
That scale works out to 1 Lego stud to 20 feet, and that's an awkward scale to build Lego buildings in to populate the city. It's also hard to place buildings on sloped cardboard/cloth hills.
So, back to Blender, and converting low-fidelity topo maps to terrain.
Making terrain progress for this city illustration. But I have no real idea how to get color or shading in #blender, especially if the setting sun's light will be coming from down-valley, to the bottom-right of this image.
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