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Xanatos :godot:<p>If you play a game prototype what is your expectation what's included?</p><p>For me a prototype does include the main game loop without any menu, polishing or real visuals. In my opinion a prototype does not require any sounds or music.</p><p><a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/GamePrototype" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GamePrototype</span></a> <a href="https://mastodon.gamedev.place/tags/GameDevQuestion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDevQuestion</span></a> <a href="https://mastodon.gamedev.place/tags/Developer" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Developer</span></a></p>
Xanatos :godot:<p>Is it possible that SVG SpriteAtlas textures are broken on chrome on Android?</p><p>Just checked my game in the chrome browser on my Android phone and the icons are totally broken. On firefox the just work fine. I did restart the game but the problem does persist.</p><p>Using Godot 4.3 for the build </p><p><a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/Godot4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot4</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDevQuestion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDevQuestion</span></a> <a href="https://mastodon.gamedev.place/tags/Developers" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Developers</span></a></p>
Xanatos :godot:<p>Imagine a game where you need to defend a defense position against wave of enemies. You can build structures and units between the waves.</p><p>The build and wave phase are two different game phases with specific mechanics.</p><p>There is a resource to build new structures. Currently I'm thinking about adding "energy" as a flowing resource, what do you think?</p><p>1/2</p><p><a href="https://mastodon.gamedev.place/tags/Godot" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot</span></a> <a href="https://mastodon.gamedev.place/tags/Godot4" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Godot4</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDevQuestion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDevQuestion</span></a> <a href="https://mastodon.gamedev.place/tags/GamePlayQuestion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GamePlayQuestion</span></a></p>
Xanatos :godot:<p>The idea is that this is somewhat interactive and leading.</p><p>Do you think this could work and is a good approach? Is there another idea how to do this?</p><p><a href="https://mastodon.gamedev.place/tags/Question" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>Question</span></a> <a href="https://mastodon.gamedev.place/tags/GameDev" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDev</span></a> <a href="https://mastodon.gamedev.place/tags/GameDevQuestion" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDevQuestion</span></a> <a href="https://mastodon.gamedev.place/tags/GameTutorial" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameTutorial</span></a> <a href="https://mastodon.gamedev.place/tags/GameDevHelp" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>GameDevHelp</span></a> <a href="https://mastodon.gamedev.place/tags/ExperienceReport" class="mention hashtag" rel="nofollow noopener noreferrer" target="_blank">#<span>ExperienceReport</span></a></p>