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#buildengine

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Today we're diving back into a #BoomerShooter, but not the one you're thinking of. No instead for today's VOD we had just gotten our copy of the then newly released #BuildEngine game, #IonFury. This was such a fun return to form for #3DRealms, and aside from the quality issues on our end throughout the playthrough, the whole thing went rather smoothly.

Oh! And this marks the first VOD that used some form of branding/overlay, so welcome to the second era of our saga, the Glitch Era...

youtu.be/-bzKXIuouaI

#Game#Games#Gaming

Since Phantom Fury is turning out to maybe be of uh, uncertain quality, I thought it was time to play Ion Fury: Aftershock.

I just finished it and it was really good. The compact nature of it filled a Build Engine Game shaped hole in my heart. One particular section involving some catacombs was irritating but not enough to mar the experience, and I thought the vehicle segments stayed just long enough to be fresh.

It ends abruptly, but would still recommend.