Thought some of you might find it interesting.
Low Poly Axe - Modeling Timelapse
Let me know what you think – and if you'd like to see more videos like this!
Source Files on my: patreon.com/RGPoly
Very nice: Lakeview Bakery | Aseprite x Blender Pixelart [038]
www.youtube.com/watch?v=cF_1TYlqtEI
#Blender #Aseprite #PixelArt
Short Film: To the Future
Blender artist Max Bedulenko excels in creating highly detailed, sometimes dystopian environments. His short film 'To the Future' definitely has Ian Hubert vibes - I love the atmosphere and sound design.
Procedural Cracks Tutorial: Tear your terrain using a set of input curves: youtu.be/DlPSrOKRq88
#Blender #Godot #Addon #Pipeline
Updated my wee Godot-hints Blender addon. The last one had a bug. No one told me, so I guess no one tried it. <sad face>
Anyway, new with a zip file for easy install and readme with instructions and the bug fixed.
https://codeberg.org/dbat/blender-addon-godot-hints/src/branch/main/godot-hints
If you try it, please let me know. It's so lonely out here in free software land.
Too much work rn but I managed to update my fur shader and blockout a new fox.
A bunch more iteration and revision and I'll be happy with the mead hall interior. I'm not yet though.
#blender | #unity3d | #indiegame | #gamedev
i was hoping to use #Blender 4 on my desktop since i have a new enough macOS now.. but it keeps hanging on the shading tab even with just the default cube :|
plenty of CPU, GPU, RAM and VRAM available so i dont get it
After some comments and additional information, I had to correct the color temperature conversion table from Kelvin to HEX color code once again, and I also added the color values in HSV format. Now it should be okay. #b3d #Blender #Blender3D #VFX #CGI
I saw this awesom tutorial from @stayathomedev and it inspired me to start working on my Kaiju Game idea again, I had like years ago.
This time I try to get the sense of scale and the aesthetics right before I start implementing any gameplay... let's see where this will get me.
https://stayathomedev.com/tutorials/general-tutorials/single-plane-water-shader-1.0
#kaiju #gamedev #screenshotsaturday #godotengine
#blender #indiedev #blockout #waterShader #pacific #godot
Crash Bandicoot Fan-video
Anas took about a week to re-create some youth nostalgia: Crash Bandicoot! Check out this video that includes a breakdown of the entire project.
Dissolving Faces always makes me feel like a Serial Killer, especially since I usually cut them up with the knife first.
Splitting time between composing and working on this mead hall interior. Since the music I'm working on is for the mead hall it feels like both tasks help inform the other.
Working on the "Tengu" from Eve.
I know nothing about Eve, apart from it is about spaceships, and my partner used to play far too much (and DJed on the Official Eve radio station).
So... here's a WIP Spaceship!
Happy Saturday people - here's the latest iteration of my roller coaster video!
This is largely shaping up to be just how I envisioned it, but there's a lot of work to be done, as always. Really happy with it so far, though!
New project ! This time I’m working on theater masks — sculpted in #Blender and 3D printed !
Now comes the fun (and tricky) part: painting them…
I’ve got the brushes, I’ve got the motivation — I just need the right idea.
Suggestions welcome !